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Gamercize for School Clubs and Commercial Gyms

Why Gamercize?

Gamercize introduces physical activity and social interaction that is lacking from playing games at home. Using the attraction of video games to your advantage, start engaging children and young adults in the media they desire. Use the fitness from Gamercize to develop skill and confidence in physical activity, through playing games.

Gamercize Studies and Trials

- Children's Exercise Study - Gamercize is six times more popular than exercise alone
- Gosport School Trial - Gamercize is twice as popular as video game racing bikes
- Derbyshire School Demo - 95% of nearly 130 children voted to put Gamercize in school

Expert Analysis

“This test encouraged children to be more active, and that’s a great starting point. I know as a dad that the reason why video games are so popular is because they are so good, and kids will not leave them. It’s better to be smart and work with the games, making children more active in the process.” Dr Ian Campbell, medical director of Weight Concern and associate specialist University Hospital Nottingham

“This is a very interesting result – it opens up a possible way of getting children more active.” Dr Colin Waine, chairman of the National Obesity Forum

“My feelings are mainly supportive, looking at the study, and the products at face value as a means of increasing physical activity in novel and attractive ways. Childhood obesity is, obviously, a major problem, and conventional methods of tackling it have failed miserably, so congratulations for thinking of an innovative new way.” Dr David Haslam, Clinical Director of the National Obesity Forum

“I first saw Gamercize at a schools trial, where a class of 31 children were exercising on steppers and cycles playing PlayStation2. Out of all the equipment at the trial, boys and girls were asked to vote for a favourite. Gamercize was the clear winner, proving twice as popular as a second placed game racing bike. From a schools perspective, the flexibility of Gamercize to be used with more than one player provides a required social aspect to physical education. The ability to choose any game is also very useful, and helps maintain interest over time and engage all children.” Helen Ley, Sports Development Manager, Sport Hampshire & IOW

"We are committed to increasing opportunities and access for active participation amongst young people in the City. This innovative approach in partnership with Southampton Football Club and Gamercize is an initiative that compliments Active Southampton challenge of getting the people of Southampton active 30 minutes a day." Jayne Ludden, Sport and Recreation Services Manager, Southampton City Council

What Gamercize is best for us?

Schools and clubs benefit from the low cost Mini-Pod for light use, in a well supervised environment to deliver a low cost education to children that exercise can be fun.

Gyms, leisure centres and heavy use can take advantage of the full size Gym Pod with its configurable exercise machines where less supervision is required and equipment needs lockable security.

Where to try

- Southampton Leisure Centres - Gym Pod with GZ Pro-Sport for Xbox 360 and Ps3
- Hampshire Schools - Mini Pod with GZ Kids-Sport for PS2
- Derbyshire Schools - Mini Pod with GZ Sport for PS2 and GameCube


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